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Metaverse and Korean Government – Strategy and Budget and Education

Laurel Papworth

I think what that means is to support startups and companies who are going to help with connected worlds that include reality. I have a soft spot for Korea and I like Korean myths and legends, particularly those of world creations. Korean Gov Website/Press Releases: Mobile conf in Barcelona & Metaverse [link].

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Offerpal Launches Offerpal Tasks to Earn Virtual Currency

Bill Hartzer

You can then convert what you earn into virtual currency that can be spent in online games and virtual worlds. — Moderating user generated content. — Editing content. — Proofreading internet content. Monetizing virtual currency couldn’t be any easier.

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5 Social Marketing Stories You Need To Read

Firebelly

A blog will allow to attract very targeted prospects by providing content but just as any other marketing approach, it can also damage your business if not done correctly. Here are 5 news items or blog posts that I wouldnt want you to miss: 1.

Marketing 100
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Telstra NBN – Goodbye copper networks

Laurel Papworth

Yet we seem to have coped with the TV being brought into the home, the massive increase in telecommunications such as home phones, faxes and mobiles – wow, my mum and dad even figured out how to use an iPhone! Mobile social networks and Australian Telcos (1). Mobile social networks and Australian Telcos (1).

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7 steps to shutting down a social media site

Laurel Papworth

Remember, customers believe that social media sites belong to “them&# the customer and for a % of your online community your exit strategy is going to destroy their friendships and their content. Export facilities – content, friends’ lists. More in Social Media is Not An Experiment. An exit event pre-shutdown.

Sites 81
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Non di solo Google.

Buzz Marketing for Technology

How do you interact with content ideas and experiences to build new knowledge, be it in a school classroom, a museum space, a community space or an online space? I must confess that the educational examples of the use of avatar based virtual worlds for student learning have consistently d. Learning Objects in Virtual Worlds.

Google 100
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The time is right for pervasive social gaming

The Way of the Web

Then we have mobile devices, most notably the iPhone, which opens up a gaming app world previously inaccessible to those embarrassed to be seen in public with a Nintendo DSi or Sony PSP. I think it was J.Allard, but trying to find the right issue of adult-orientated games mag Edge from two years ago proved fruitless).