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Offerpal Launches Offerpal Tasks to Earn Virtual Currency

Bill Hartzer

You can then convert what you earn into virtual currency that can be spent in online games and virtual worlds. Monetizing virtual currency couldn’t be any easier. Offerpal Media is the leader in virtual currency monetization for online games, virtual worlds and social networks. Shaw Ventures.

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Telstra NBN – Goodbye copper networks

Laurel Papworth

Some companies, mostly what we called in the 80′s “multinationals&# had a very expensive service called a “private line&#. I only remember a few companies having it – SANTOS was one. I remember it surprising me that companies would want their own private lines. Virtual Worlds: My Second Life… (0).

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7 steps to shutting down a social media site

Laurel Papworth

Radar was born a short time later, and focused on delivering a real-time, mobile stream of pictures and conversation shared by you and your friends on any phone… long before the iPhone made this a far easier experience to develop. In one virtual world we opened up the gates to all the “scarce&# goodies.

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Freemium Revenues: Social Media Business Podcast

Laurel Papworth

Mostly because a lot of companies I speak with still can’t get their head around if it’s free, why would people pay? It places ads from companies like Microsoft and Southwest Airlines on profile pages.) or subscribe via RSS (video) or RSS (audio). Freemium Revenues: Social Media Business Ep.004 Freemium and Growth.

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Cyberbullying and blogs – a case study Mumbrella

Laurel Papworth

Note to bloggers: if you point out fallacies in the way companies do marketing, PR and so forth, you can have pretty intense debates. Various companies provide cases of cyber-stalking (involving adults) follow the pattern of repeated actions against a target. Mobile Monday Sydney: social networks (4). That is not cyberbullying.

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Facebook Credit: Zuckerberg next Treasurer of the Internet App2User

Laurel Papworth

So we use real money (which is itself virtual medium of exchange) to achieve frequent flyer points and loyalty card points (also virtual) which we then swap for Facebook Credit to buy virtual items in virtual worlds. And Zynga are just ONE Facebook game company. For a start, social games are BIG business.

Facebook 105