Facebook Credit: Zuckerberg next Treasurer of the Internet App2User
AUGUST 1, 2010
Called Facebook “Credit it includes a real world component named, rather fetchingly, “App2User , which aims to encourage merchants and loyalty programs like Qantas Frequent Flyer points and Flybuys and whatnot to use the Facebook points social media system. But first… Quick note on currency and Virtual Goods. Virtual or otherwise. Hero World 2,100,000.
Virtual Event Technologies Defined
FEBRUARY 11, 2011
No doubt you’ve started investigating the dizzying array of digital solutions for your event: content-capture, hybrid, live stream, on-demand, Skype, videoconferencing, virtual, webinar, 2D, 3D. Virtual Event Definitions. 2D Virtual Platform. Two-dimensional computer-based digital models that are representational of real world objects. 3D Virtual Platform.
The Real World
DECEMBER 14, 2010
People talk a ton about what they're doing online versus what they're doing in the real world. People often talk about meeting-up in the real world once they've connected in places like Twitter or Facebook. Let me ask you this: when you're on Twitter or Facebook or Blogging are you not in the real world? Is your online avatar simply that: a representation of who you would like to be instead of who you really are? " People will look at me sideways when I say that online social networks are the real world. don't consider any of this virtual. popeye.
Will Microsoft and Xbox rule online identities in the future?
The Way of the Web
MARCH 22, 2011
A really interesting Microsoft internal team video has appeared on the web, showing the ambition of the Windows Gaming Experience team for your Xbox avatar to become your identity and persona in the digital world. It’s really interesting in light of some of my previous thoughts regarding Xbox Live Avatars, when I claimed back in 2008 that introducing avatars was a big mistake.
22 Twitter revenue streams – monetizing tweets
APRIL 13, 2010
Expansions and upgrades Twitter’s not World of Warcraft so this is a bit harder. Virtual Real Estate a tough one again if you are not a virtual world like Second Life but how about a special forum for payment. Real World Events Music labels, film studios pay MySpace for record launches and Secret Shows. One, should we monetize other people’s activity?
The Ultimate Social Media Etiquette Handbook
Techipedia: Tamar Weinberg
DECEMBER 10, 2008
Add an avatar and a bio at the minimum. If people would simply apply common sense practices, both real life and on the web, the world would be such a better place. As the author of both Face to Face: How To Reclaim the Personal Touch in a Digital World and How To Work a Room, I’ve stressed that what we do both online and off-line (face to face) contributes to our reputations.
Social Media From A to Z: A Glossary
JUNE 30, 2010
Avatar : An Avatar is an image or username that represents a person online within forums and social networks. Facebook is the largest social network in the world with more than 500 million users. It’s a social entertainment destination, with a focus on delivering a fun and entertainment-driven social experience online to users around the world. But never fear!
When Twitter Gave Me Howler Monkey Angst
JULY 7, 2011
Also the super hot women in the avatar or the eggheads are a dead giveaway. I am willing to spend two minutes a day to avoid using DM’s with TrueTwit in them, so as not to appear like a noob who doesn’t realize that AUTO DMs SUCK and that TrueTwit is annoying and pisses people off. [Ed: I'm on vacation. Here's the fourth of a week's worth of guest posts.]. No, of course not.
The magical power of great writing and insight
The Way of the Web
JANUARY 24, 2011
Considering the book was partly inspired by the site of barrage balloons over London during World World 2, imagine the power of seeing the following, particularly at the same time as reading the latest UK issue of Wired, which features this article by Steven Levy on artificial intelligence , and leads with the application of AI to sorting in warehouses. The robots did the rest.
Non di solo Google.
Buzz Marketing for Technology
JULY 15, 2008
must confess that the educational examples of the use of avatar based virtual worlds for student learning have consistently d. Learning Objects in Virtual Worlds. New Distributed 3D Virtual Environment w/ Instructional Potential: Google. eLearning Goddess. Alfabeti digitali, lingue, linguaggi, scrittura, e-learning, tutoring online, tecnologie didattiche, crossmedialitÃ e netlife a cura di Giuliana Guazzaroni. eLearning Goddess. Google e Media sociali. 15-lug-2008. Giuliana Guazzaroni. Valutare conversazioni e forum. 14-lug-2008. Giuliana Guazzaroni.
Designing Choreographies for the New Economy of Attention
JUNE 23, 2009
As Mark Edmundson has recently commented, "University students now are virtual Hamlets of the virtual world, pondering possibility, faces pressed up against the sweet-shop window of their all-purpose desiring machines. Outside of the subject’s ability to filter external stimuli, the world was utterly incomprehensible. Distraction and attention go hand-in-hand. 2008 ].