Remove 2003 Remove Aggregator Remove Communities Remove System
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What Do We Need to Teach About Knowledge Work? | Computer Writing and Research Lab

Buzz Marketing for Technology

Allen 2003; Senge 1994; Stone 2006). Allen 2003; Senge 1994; Stone 2006). In his substantial writings on management, Peter Drucker (2003) calls for â??a That might involve learning popular time management techniques (Allen 2003) or participating in online communities that face similar problems (Spinuzzi 2003, Ch.6);

Research 190
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Social media and the rise of fantasy sports

Sprout Social

Fantasy sports have played a huge role in shaping fans’ communities and conversations on social platforms. Fast forward to the 1980s, a group of journalists developed the Rotisserie system for fantasy baseball. million in 2003. So in early 2003, we’ve got over 15 million people playing fantasy sports online.

Sports 80
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The History of Social Media in 33 Key Moments

Hootsuite

For example, the PLATO system, developed by the University of Illinois in 1970, had many features of an early social media network but was largely used in academia. Unfortunately, the site’s spike in popularity in 2003 caught the company by surprise. The actual answer to “when was the first social media site launched” is debatable.

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From Shared Databases to Communities of Practice: A Taxonomy of Collaboratories

Buzz Marketing for Technology

From shared databases to communities of practice: A taxonomy of collaboratories. Journal of Computer-Mediated Communication , 12 (2), article 16. From Shared Databases to Communities of Practice: A Taxonomy of Collaboratories. First, scientific knowledge is difficult to aggregate. Zimmerman, A., Nathan Bos. Johns Hopkins.

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Personal Knowledge Management - Pollard

Buzz Marketing for Technology

I first got interested in the idea of bottom-up knowledge management, focused on the unique needs of each front-line employee, in 2003, my last year as Global Director of Knowledge Innovation for a major professional services firm. · The Education System. The drawing above shows the old KM model and the new PKM model.

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How to Save the World - PKM An Update

Buzz Marketing for Technology

I first got interested in the idea of bottom-up knowledge management, focused on the unique needs of each front-line employee, in 2003, my last year as Global Director of Knowledge Innovation for a major professional services firm. · The Education System. The drawing above shows the old KM model and the new PKM model.

How To 100
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eLearning & Deliberative Moments: The present and future of Personal Learning Environments (PLE)

Buzz Marketing for Technology

Towards a Definition The following definition is intended to introduce the general nature of PLEs: a Personal Learning Environment is a facility for an individual to access, aggregate, configure and manipulate digital artefacts of their ongoing learning experiences. services like social bookmarking or photo sharing.

Web 2.0 165