Remove 2005 Remove Collaboration Remove Company Remove Crowdsourcing
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Metaverse – The End of Reality and the Big Picture plus Sunyata

Laurel Papworth

00:00:29.980] So the first part is when we create something particularly collaboratively, particularly when the whole world is co-creating this. So for companies and corporates, when we talk about amortisation of the intangibles, we’re protecting brand assets, brand reputation. I don’t want to do that.

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Facebook: Iceland Constitution and Gov 2.0

Laurel Papworth

Iceland have turned to social media to ask the population to crowdsource writing Iceland’s new constitution. Compare to Australia’s Future of Melbourne wiki or New Zealand crowdsourcing their Police Act. In 2009 6 times as many people as in 2005 emigrated from Iceland. Metagovernment is alive and well. Not much fun.

Gov 2.0 93
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Real investments in virtual worlds continue

The Way of the Web

Don’t forget back in 2004, David Storey paid $26,500 in Entropia , then Jon Jacobs invested $100,000 in a virtual space station in Entropia in November 2005, and of course Anshe Chung became a millionaire via Second Life in 2006. And of course, the rapidly expanding, already massive, social gaming companies such as Zynga.

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The Top #Nifty50 Women in Technology on Twitter for 2012

Webbiquity SMM

This year, colleague Cheryl Burgess and I changed things up a bit, opening the award to nominations but focusing specifically on outstanding men and women who work for technology companies and are active on social media. making her the youngest CEO of a Fortune 500 company and one of just 20 female CEOs in that group. Meghan Biro.

Twitter 257