Remove Brands Remove Communities Remove Facebook Remove Virtual World
article thumbnail

Facebook is Meta, But Does It Really Matter?

Jon Loomer

The Facebook parent company has been re-branded as Meta to reflect its future focus on the “Metaverse” (primarily AR and VR experiences). Let’s discuss… The Re-Brand. The Facebook parent company is being replaced by Meta. Meta is the umbrella over Facebook, Instagram, WhatsApp, and Messenger.

Facebook 203
article thumbnail

How to Successfully Digitize Events During COVID-19

Waxing UnLyrical

Yet when we are all going to have to live, and work, and live, in a virtual world for the foreseeable future, not doing this is also not an option. I manage a few different Facebook groups, one of which is a completely free + no catch Social PR community: The Social PR Posse. Virtual event best practices.

Eventful 334
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Automotive Companies in the Metaverse – NFTs and Saraswati

Laurel Papworth

R&D Digital Twin Factories (development and CAD in virtual space). Virtual Showrooms for customers to view solely online sales. Marketing NFTs as virtual good collectibles for branding, including Digital Twin NFTs. VIRTUAL EVENTS for launches and in-world parties. LABS simulation and testing.

article thumbnail

8 ways to deal with negative comments in online communities

Laurel Papworth

How do you respond to a negative comment in an online community, on Facebook? Unless they go off and create an anti-community such as Dell Hell, alert the Press and continue to pursue their point of view. Law as bullying tactic rarely works, it just incenses the community. How about a bitchy tweet on Twitter?

article thumbnail

Real investments in virtual worlds continue

The Way of the Web

Don’t forget back in 2004, David Storey paid $26,500 in Entropia , then Jon Jacobs invested $100,000 in a virtual space station in Entropia in November 2005, and of course Anshe Chung became a millionaire via Second Life in 2006. I hope they decide to open their eyes.

article thumbnail

Metaverse – The End of Reality and the Big Picture plus Sunyata

Laurel Papworth

Tangible would be cars, physical cars, physical houses, jewellery if you’re not at that place, then food and shelter and whatever else we can ascribe in the physical world as having value. If you look at branding and marketing, a lot of that is about creating value, possibly where there is nothing intrinsic value to that.

article thumbnail

The Metaverse: What it is and why it matters for brands

Sprout Social

Or is it something brands can genuinely take advantage of? Major companies and startups alike are becoming early adopters, collaborating with metaverse companies to create branded activations and more. Virtual worlds created by metaverse users (e.g., The short answer is yes. Decentraland ). Who created the metaverse?

Brands 113