article thumbnail

Nonprofit Webinar Series – Social Fundraising

Janet Fouts

He currently manages the online community of the Nonprofit Commons in the virtual world Second Life, which hosts 120 tenant organizations and an active volunteer base. He also runs the website [link] a chronicle of the public good applications of virtual worlds for nonprofits, education and government.

article thumbnail

Directory of Social Networks for Learning Professionals

Buzz Marketing for Technology

and collaborative or. Age : Discussion area etc for this book. Gifted Education 2.0 : Real life collaboration regarding all. Time : a collaboration of wonderful people (Ning, Jay Cross ). for learning and virtual worlds for K12 and higher ed educators. virtual travels. Ning, Terry Freedman ).

Directory 205
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

What Do We Need to Teach About Knowledge Work? | Computer Writing and Research Lab

Buzz Marketing for Technology

These connections lead to more flexibility and collaboration within networked organizations, but also more communication problems: workers from historically separated activities suddenly must interact, collaborate, and learn enough of each others social languages and genres to work together. Allen 2003; Senge 1994; Stone 2006).

Research 190
article thumbnail

Non di solo Google.

Buzz Marketing for Technology

via Luca) Ecco un agile e-book gratuito che consiglio di leggere (io l’ho. I must confess that the educational examples of the use of avatar based virtual worlds for student learning have consistently d. Learning Objects in Virtual Worlds. . - 29-giu-2008. Giuliana Guazzaroni. Twitter Updates. appena fatto).

Google 100
article thumbnail

KM Edge: Where the best in Knowledge Management come together

Buzz Marketing for Technology

In the current issue of Inside Knowledge magazine, editor Jerry Ash raises the same question that Chris Hearne brought up in this blog a few days ago : If virtual is so great, how come conferences are booming? As Larry [Prusak] says, "If the virtual world is so great, why are the planes still full?". Book Reviews.

Web 2.0 150
article thumbnail

The Metaverse: What it is and why it matters for brands

Sprout Social

Major companies and startups alike are becoming early adopters, collaborating with metaverse companies to create branded activations and more. To put it simply, the metaverse is an all-encompassing term that refers to immersive, hyper-realistic virtual environments where people can interact via personalized avatars. Decentraland ).

Brands 112
article thumbnail

Blog #3: Global Leaders: On the Innovation Edge

SalesChoice

Rodney Brooks , CTO of Rethink Robotics, a company that makes robots that collaborate with humans. Rod Furlan , a Singularity University alum who’s the founder of Lucidscape, a company that is building a new kind of massively-distributed 3D simulation engine to power the vast network of interconnected virtual worlds.