The Realtime Report

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Traffic Rises 350% Year-Over-Year For Social Publisher BuzzFeed

The Realtime Report

Calling itself “the social news and entertainment company,” BuzzFeed demonstrated last month that whatever the publisher’s formula may be, it’s working. A recent shift in Facebook’s algorithm has helped drive traffic to major publishers , and BuzzFeed is seeing some serious benefits from the change.

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Social Media News Ticker: Facebook To Buy WhatsApp, LinkedIn Opens Publishing To All Members

The Realtime Report

Check out this week’s summary of all the latest social media news, including changes and new features for Facebook, Twitter and LinkedIn: LinkedIn opens its publishing platform to all members.

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Gatwick Airport To Publish New Children’s Stories Via SoundCloud

The Realtime Report

Gatwick Airport recently became the first European airport to use the social network Soundcloud by releasing a series of audio books for kids and parents.

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20% Of Apps Are Opened Only Once

The Realtime Report

It’s good news for app publishers, but there’s still a long way to go. Social Media Statistics app publishers app retention Localytics mobile app' App retention (the average number of times an app is used) is on the rise; four years ago, 26% of apps were opened just once.

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5 Steps to Becoming a Financially Successful Musician

The Realtime Report

Publishing a lot of music might sound like a difficult task, but the more music you publish, the more likely it is that someone will discover you. If you consistently publish music, you should be able to develop a name for yourself. If you want to become a successful musician, you must try to create as much music as you can.

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Highest Valued Internet Influencer

The Realtime Report

“Most actors, musicians and traditional ‘Hollywood talent’ rely on a team to create and publish social content which they largely utilize as a mechanism to promote upcoming projects and events like movies, television shows and concerts.

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Working From Home Is Adding to Loneliness

The Realtime Report

The research for Marmalade Game Studio, which publishes popular digital board games such as Monopoly, Taboo, Cluedo and Jumanji, found 70% of those who describe themselves as lonely speak to an average of three or fewer family members or friends on an average weekly basis.