Mindjumpers

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Research-Driven Ideas for Social Data

Mindjumpers

For example, bank robberies are less predictable, but certain crimes such as car theft can be correlated strongly by both place and time. Stable drop: reveals the evolution as new articles break off and form their own entity (the magic of Wikipedia stigmergy). Stable jump : big increases in valuable text of an existing topic.

Research 194
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Gamification: Why Play?

Mindjumpers

According to Wikipedia, gamification “is the use of game design techniques, game thinking and game mechanics to enhance non-game contexts. Take Foursquare as an example. A small example. Have you seen any great examples of gamification recently? More than 4,500 timeline apps have launched since f8 in September 2011.