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IBM Social Computing Guidelines

Buzz Marketing for Technology

Blogs, wikis, social networks, virtual worlds and social media. In the spring of 2005, IBMers used a wiki to create a set of guidelines for all IBMers who wanted to blog. In 2005, the company made a strategic decision to embrace the blogosphere and to encourage IBMers to participate. Country/region [ select ].

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Predictions Revisited: Five Not-Too-Distant Technologies That Might Change Social Media

Ignite Social Media

Podcasts were a thing back in 2005, receiving some initial popularity, only to fade away from the general public’s eye. Now more affordable technology exists to make virtual worlds even more immersive than Second Life ever was thanks to products like Oculus Rift. Elon Musk is not a fan, cautioning the world.

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Non di solo Google.

Buzz Marketing for Technology

I must confess that the educational examples of the use of avatar based virtual worlds for student learning have consistently d. Learning Objects in Virtual Worlds. Lanciata nel corso del 2005 Europass fornisce un. New Distributed 3D Virtual Environment w/ Instructional Potential: Google. E-Learning Queen.

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Friday Fun: For the Heart, Head & Soul

Diva Marketing Blog

Too many wonderful things happening in the virtual world not to pass along from fun contests to help non profit causes to quirky ways to grow your business. However, social media research or listening to the raw conversations of your customers provides marketers with an additional resource. Or sometimes just plain silly.

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Facebook Credit: Zuckerberg next Treasurer of the Internet App2User

Laurel Papworth

So we use real money (which is itself virtual medium of exchange) to achieve frequent flyer points and loyalty card points (also virtual) which we then swap for Facebook Credit to buy virtual items in virtual worlds. And at the centre of it will be the question: who will own the global currency markets?

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